docs(examples): use gauge-vertex overload everywhere (U6)

Finding-U6 from doc/reviewer/usability-audit-2026-05-31.md.

The Finding-D fix (external-audit-2026-05-30) added a clean one-call
gauge-vertex overload:
  assign_euclidean_vertex_dof_indices(mesh, maps, gauge_vertex)

But all user-facing code still showed the old verbose manual loop:
  auto vit = mesh.vertices().begin();
  maps.v_idx[*vit++] = -1;
  int idx = 0;
  for (; vit != mesh.vertices().end(); ++vit) maps.v_idx[*vit] = idx++;

Replaced in three places:
  README.md 'Minimal usage' code block
  example_euclidean.cpp Step 3
  example_layout.cpp  pin_first() helper

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Tarik Moussa
2026-05-31 01:49:05 +02:00
parent d1399ca82f
commit ccbfd852b2
4 changed files with 14 additions and 20 deletions

View File

@@ -109,14 +109,12 @@ ConformalMesh mesh = load_mesh("input.off");
EuclideanMaps maps = setup_euclidean_maps(mesh);
compute_euclidean_lambda0_from_mesh(mesh, maps);
// Assign DOFs — pin first vertex (gauge fix)
auto vit = mesh.vertices().begin();
maps.v_idx[*vit++] = -1;
int idx = 0;
for (; vit != mesh.vertices().end(); ++vit) maps.v_idx[*vit] = idx++;
// Assign DOFs — pin first vertex as gauge fix, index the rest 0..n-1
auto gauge = *mesh.vertices().begin();
int n = assign_euclidean_vertex_dof_indices(mesh, maps, gauge);
// Natural equilibrium target: x* = 0 by construction
std::vector<double> x0(idx, 0.0);
std::vector<double> x0(static_cast<std::size_t>(n), 0.0);
auto G0 = euclidean_gradient(mesh, x0, maps);
for (auto v : mesh.vertices())
if (maps.v_idx[v] >= 0) maps.theta_v[v] -= G0[maps.v_idx[v]];