Files
ConformalLabpp/code/include/spherical_geometry.hpp
Tarik Moussa b0946c8704 refactor(constants): centralize magic constants from functionals (N4/N6 audit)
- Add LOG_EDGE_LENGTH_FLOOR (-30.0) for degenerate edge handling
- Add HYPER_IDEAL_SCALE_FLOOR (0.01) for negative-scale clamping
- Add ASIN_DOMAIN_GUARD (1.0 - 1e-15) for asin argument bounding
- Each constant is documented with rationale and units
- Update 4 usage sites: euclidean_functional, hyper_ideal_functional,
  spherical_functional, spherical_geometry
- Add constants.hpp include to hyper_ideal_functional and spherical_functional

282/282 tests pass. Addresses N4 (unnamed magic constants) and N6 (centralize
tolerances) from numerical-stability audit.

Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
2026-05-31 19:44:39 +02:00

87 lines
3.6 KiB
C++
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#pragma once
// Copyright (c) 2024-2026 Tarik Moussa.
// SPDX-License-Identifier: MIT
// spherical_geometry.hpp
//
// Pure-math building blocks for the spherical discrete conformal map.
// Ported from de.varylab.discreteconformal.functional.SphericalFunctional
// (the geometry helpers embedded there).
//
// Notation:
// u_i vertex conformal factor (DOF)
// λ°_e base log-length of edge e (fixed initial value)
// λ_ij effective log-length = λ°_ij + u_i + u_j
// l_ij spherical arc length = 2·asin(min(exp(λ_ij/2), 1))
// α_k interior angle of the spherical triangle at vertex k
#include "constants.hpp"
#include <cmath>
#include <algorithm>
namespace conformallab {
/// Backward-compatible alias — prefer conformallab::PI in new code.
constexpr double PI_SPHER = PI;
// ── Effective spherical arc length ────────────────────────────────────────────
/// Spherical arc length `l(λ) = 2·asin(min(exp(λ/2), 1))`.
/// Clamps `exp(λ/2)` to `[0, 1]` so `asin` stays in domain.
inline double spherical_l(double lambda)
{
double half = std::exp(lambda * 0.5);
if (half >= 1.0) half = ASIN_DOMAIN_GUARD;
if (half <= 0.0) return 0.0;
return 2.0 * std::asin(half);
}
// ── Interior angles of a spherical triangle ──────────────────────────────────
/// Interior angles of a spherical triangle, plus a `valid` flag.
struct SphericalFaceAngles {
double alpha1; ///< Corner angle at vertex v₁.
double alpha2; ///< Corner angle at vertex v₂.
double alpha3; ///< Corner angle at vertex v₃.
bool valid; ///< `false` when the three lengths violate the spherical triangle inequality.
};
/// Compute the spherical-triangle corner angles `(α₁, α₂, α₃)` from
/// the three arc lengths `(l₁₂, l₂₃, l₃₁)` using the half-angle form
/// of the spherical law of cosines. Returns `valid = false` for
/// degenerate or out-of-range triangles.
inline SphericalFaceAngles spherical_angles(double l12, double l23, double l31)
{
double s = (l12 + l23 + l31) * 0.5;
double s12 = s - l12;
double s23 = s - l23;
double s31 = s - l31;
// Degenerate spherical triangle: return the *limiting* angles, matching the
// Java reference (SphericalFunctional.triangleEnergyAndAlphas). a1 is the
// angle opposite l23, a2 opposite l31, a3 opposite l12. `valid` stays false
// so the Hessian still skips the face, but the gradient uses these angles
// (convex C¹ extension onto the infeasible region).
// s12<=0 (Δij<=0) → corner opposite l12 = π → a3 = π
// s23<=0 (Δjk<=0) → corner opposite l23 = π → a1 = π
// s31<=0 (Δki<=0) → corner opposite l31 = π → a2 = π
// s>=π (Δijk>=2π) → all three corners = π
if (s12 <= 0.0) return {0.0, 0.0, PI_SPHER, false};
if (s23 <= 0.0) return {PI_SPHER, 0.0, 0.0, false};
if (s31 <= 0.0) return {0.0, PI_SPHER, 0.0, false};
if (s >= PI_SPHER) return {PI_SPHER, PI_SPHER, PI_SPHER, false};
const double ss = std::sin(s);
const double ss12 = std::sin(s12);
const double ss23 = std::sin(s23);
const double ss31 = std::sin(s31);
double a1 = 2.0 * std::atan2(std::sqrt(ss12 * ss31), std::sqrt(ss * ss23));
double a2 = 2.0 * std::atan2(std::sqrt(ss12 * ss23), std::sqrt(ss * ss31));
double a3 = 2.0 * std::atan2(std::sqrt(ss23 * ss31), std::sqrt(ss * ss12));
return {a1, a2, a3, true};
}
} // namespace conformallab