Implement Phase-Session P1 quick wins (4 independent additions):
9h.1: Add --tol and --max-iter CLI options to conformallab_core
- Newton solver tolerance [default 1e-8]
- Newton iteration limit [default 200]
- Thread both through run_euclidean / run_spherical / run_hyper_ideal
- Update CLI parameter table in documentation
9h.2: Add -g cp_euclidean and -g inversive_distance geometry routes
- run_cp_euclidean() & run_inversive_distance() pipelines (~60 lines each)
- Face-based DOF assignment for CP-Euclidean
- Vertex-based DOF assignment for Inversive-Distance
- Both integrated into CLI geometry validator (IsMember)
9g.1: Create conformal_quality.hpp with validation measures
- IsothermicityMeasure: metric anisotropy (conformality deviation)
- DiscreteConformalEquivalenceMeasure: length-cross-ratio residuals
- FlippedTriangles: detects inverted/degenerate triangles
- LengthCrossRatio: discrete conformal invariant computation
- ConvergenceUtility: aggregated convergence statistics (max/mean/sum)
- Ported from Java: plugin/visualizer + convergence utilities
- Includes sanity tests validating finite outputs on valid layouts
9d.3: Create stereographic_layout.hpp for S² → ℂ projection
- Stereographic projection from north pole: S² → ℂ ∪ {∞}
- Inverse projection: ℂ → S² for round-trip validation
- Möbius centring: centres the 2-D point cloud at origin
- stereographic_layout(Layout3D) -> Layout2D conversion
- Round-trip tests: south pole, equator, random sphere points
- Tests: projection/inverse consistency, north pole handling
Test results: 336/336 CGAL tests pass (272 pre-existing + 64 new from all phases)
- conformal_quality.cpp: 13 new tests (measures, isothermic, dce, convergence)
- stereographic_layout.cpp: 10 new tests (projection, inverse, round-trip, layout)
Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
385 lines
16 KiB
C++
385 lines
16 KiB
C++
// Copyright (c) 2024-2026 Tarik Moussa.
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// SPDX-License-Identifier: MIT
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// conformal_quality.hpp
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//
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// Phase 9g.1 — Quantitative correctness metrics for computed conformal maps.
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//
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// Measures the quality and validity of a discrete conformal map layout:
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// - IsothermicityMeasure: pointwise deviation from conformality (metric anisotropy).
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// - DiscreteConformalEquivalenceMeasure: per-edge length-cross-ratio residual.
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// - FlippedTriangles: detects inverted/degenerate triangles in 2-D layouts.
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// - LengthCrossRatio: the discrete conformal invariant (per-edge).
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// - ConvergenceUtility: aggregated convergence measures (max, mean, sum of cross-ratios).
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//
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// Mathematical references:
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// Springborn-Schröder-Pinkall 2008: discrete conformal invariant theory.
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// Bobenko-Springborn 2004: variational foundation.
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//
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// Java sources (ported from):
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// plugin/visualizer/IsothermicityMeasure.java
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// plugin/visualizer/DiscreteConformalEquivalencemMeasure.java
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// plugin/visualizer/FlippedTriangles.java
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// heds/adapter/types/LengthCrossRatio.java
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// convergence/ConvergenceUtility.java
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#pragma once
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#include "conformal_mesh.hpp"
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#include "layout.hpp"
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#include <Eigen/Dense>
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#include <vector>
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#include <cmath>
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#include <algorithm>
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namespace conformallab {
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// ────────────────────────────────────────────────────────────────────────────
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// LengthCrossRatio — the discrete conformal invariant
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// ────────────────────────────────────────────────────────────────────────────
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/// Compute the cross-ratio q = (a·c)/(b·d) of the four edges of a
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/// quadrilateral formed by two adjacent triangles sharing an edge.
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/// Input: edge lengths a, b, c, d in order around the quad.
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/// Returns the cross-ratio q.
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inline double length_cross_ratio(double a, double b, double c, double d)
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{
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const double denom = b * d;
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if (denom < 1e-16) return 0.0; // degenerate edge
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return (a * c) / denom;
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}
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// ────────────────────────────────────────────────────────────────────────────
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// IsothermicityMeasure — pointwise metric anisotropy
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// ────────────────────────────────────────────────────────────────────────────
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/// Evaluate the isothermicity measure at a single vertex in a 2-D layout.
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/// Isothermicity is the local conformality condition: the metric tensor
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/// is a positive scalar multiple of the identity (no anisotropy).
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/// Measure: pointwise deviation from a conformal map.
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/// Returns the anisotropy ratio (1.0 = isotropic / conformal).
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inline double isothermicity_measure_at_vertex(
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const ConformalMesh& mesh,
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Vertex_index v,
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const Layout2D& layout)
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{
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// Collect all halfedges emanating from v.
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std::vector<Halfedge_index> hs;
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for (auto h : CGAL::halfedges_around_source(v, mesh))
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hs.push_back(h);
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if (hs.empty()) return 1.0;
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// Compute metric tensor components at v via edge pairs.
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// For a conformal map, the metric g = λ²I (λ > 0 scale factor, I identity).
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// Compute an empirical metric from the layout: edges adjacent to v
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// span the tangent space.
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double g11 = 0.0, g12 = 0.0, g22 = 0.0;
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int n_edges = 0;
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for (std::size_t i = 0; i < hs.size(); ++i) {
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auto h1 = hs[i];
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auto h2 = hs[(i + 1) % hs.size()];
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Vertex_index v2 = mesh.target(h1); // = mesh.source(h2)
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Vertex_index v3 = mesh.target(h2);
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const auto& p1 = layout.uv[v.idx()];
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const auto& p2 = layout.uv[v2.idx()];
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const auto& p3 = layout.uv[v3.idx()];
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// Two edge vectors from v.
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double e1x = p2.x() - p1.x(), e1y = p2.y() - p1.y();
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double e2x = p3.x() - p1.x(), e2y = p3.y() - p1.y();
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// Metric tensor as outer product (unnormalised).
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g11 += e1x * e1x;
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g12 += e1x * e1y;
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g22 += e1y * e1y;
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// Also accumulate e2 contribution (for a rotationally averaged metric).
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g11 += e2x * e2x;
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g12 += e2x * e2y;
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g22 += e2y * e2y;
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n_edges += 2;
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}
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if (n_edges <= 0) return 1.0;
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g11 /= n_edges;
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g12 /= n_edges;
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g22 /= n_edges;
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// Eigenvalues of g: λ_± = (g11 + g22 ± √((g11-g22)² + 4g12²)) / 2.
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double trace = g11 + g22;
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double det = g11 * g22 - g12 * g12;
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if (trace < 1e-16 || det < 1e-16) return 1.0; // degenerate
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double disc = (g11 - g22) * (g11 - g22) + 4.0 * g12 * g12;
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disc = std::sqrt(disc);
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double lambda_max = (trace + disc) / 2.0;
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double lambda_min = (trace - disc) / 2.0;
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if (lambda_min < 1e-16) return 1.0; // degenerate
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// Anisotropy: λ_max / λ_min (conformal ⟺ ratio ≈ 1).
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return lambda_max / lambda_min;
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}
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/// Compute the isothermicity measure for the entire layout.
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/// Returns a vector of anisotropy ratios, one per vertex.
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inline std::vector<double> isothermicity_measure(
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const ConformalMesh& mesh,
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const Layout2D& layout)
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{
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std::vector<double> result;
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result.reserve(mesh.number_of_vertices());
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for (auto v : mesh.vertices())
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result.push_back(isothermicity_measure_at_vertex(mesh, v, layout));
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return result;
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}
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// ────────────────────────────────────────────────────────────────────────────
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// DiscreteConformalEquivalenceMeasure — length-cross-ratio residual
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// ────────────────────────────────────────────────────────────────────────────
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/// Evaluate the discrete conformal equivalence condition at a single edge.
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/// For an edge e = (i,j), form the quad with the two adjacent triangles:
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/// compute the cross-ratio q from the layout edge lengths.
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/// The conformal condition is: q + 1/q = 2 (i.e. q = 1, isotropic scaling).
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/// Measure: |q + 1/q - 2| (residual; 0 = conformal).
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inline double discrete_conformal_equivalence_at_edge(
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const ConformalMesh& mesh,
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Edge_index e,
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const Layout2D& layout)
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{
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// Find the two halfedges for this edge.
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auto h = mesh.halfedge(e);
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// Get the four vertices of the quad formed by the two adjacent triangles.
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Vertex_index v1 = mesh.source(h);
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Vertex_index v2 = mesh.target(h);
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Vertex_index v3 = mesh.source(mesh.next(h));
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Vertex_index v4 = mesh.source(mesh.next(mesh.opposite(h)));
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// Compute edge lengths from the layout.
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auto dist = [&layout](Vertex_index u1, Vertex_index u2) {
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const auto& p1 = layout.uv[u1.idx()];
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const auto& p2 = layout.uv[u2.idx()];
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double dx = p1.x() - p2.x();
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double dy = p1.y() - p2.y();
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return std::sqrt(dx * dx + dy * dy);
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};
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double a = dist(v1, v3); // opposite to v4
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double b = dist(v1, v4); // opposite to v3
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double c = dist(v2, v3); // opposite to v4
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double d = dist(v2, v4); // opposite to v3
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// Cross-ratio q = (a·c)/(b·d).
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double q = length_cross_ratio(a, b, c, d);
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// Conformal condition: q + 1/q = 2 (only satisfied when q = 1).
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if (q < 1e-16) return 1.0; // degenerate
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double residual = q + 1.0 / q - 2.0;
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return std::abs(residual);
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}
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/// Compute the discrete conformal equivalence measure for all edges.
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/// Returns a vector of residuals, one per edge.
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inline std::vector<double> discrete_conformal_equivalence_measure(
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const ConformalMesh& mesh,
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const Layout2D& layout)
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{
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std::vector<double> result;
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result.reserve(mesh.number_of_edges());
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for (auto e : mesh.edges())
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result.push_back(discrete_conformal_equivalence_at_edge(mesh, e, layout));
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return result;
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}
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// ────────────────────────────────────────────────────────────────────────────
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// FlippedTriangles — embedded validity check
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// ────────────────────────────────────────────────────────────────────────────
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/// Check if a single triangle is flipped or degenerate in the 2-D layout.
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/// A triangle is valid iff its signed area > 0 (positive orientation).
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/// Degenerate: signed area ≈ 0 (collinear or nearly collinear vertices).
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/// Returns true if the triangle is flipped or degenerate.
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inline bool is_flipped_triangle(
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const ConformalMesh& mesh,
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Face_index f,
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const Layout2D& layout)
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{
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// Extract the three vertices of the triangle.
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auto h = mesh.halfedge(f);
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Vertex_index v1 = mesh.source(h);
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Vertex_index v2 = mesh.source(mesh.next(h));
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Vertex_index v3 = mesh.source(mesh.next(mesh.next(h)));
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const auto& p1 = layout.uv[v1.idx()];
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const auto& p2 = layout.uv[v2.idx()];
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const auto& p3 = layout.uv[v3.idx()];
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// Signed area (× 2): (p2 - p1) × (p3 - p1) in ℝ².
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double signed_area_2x = (p2.x() - p1.x()) * (p3.y() - p1.y())
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- (p2.y() - p1.y()) * (p3.x() - p1.x());
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// Positive area: valid orientation. Zero or negative: flipped/degenerate.
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return signed_area_2x <= 1e-14;
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}
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/// Count the number of flipped or degenerate triangles in the layout.
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/// Returns the count (0 = valid layout).
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inline int flipped_triangles(
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const ConformalMesh& mesh,
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const Layout2D& layout)
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{
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int count = 0;
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for (auto f : mesh.faces())
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if (is_flipped_triangle(mesh, f, layout))
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count++;
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return count;
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}
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// ────────────────────────────────────────────────────────────────────────────
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// ConvergenceUtility — aggregated convergence measures
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// ────────────────────────────────────────────────────────────────────────────
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/// Aggregated cross-ratio statistics for a layout.
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struct CrossRatioStats {
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double max_cross_ratio; ///< max of (q + 1/q) over all edges
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double mean_cross_ratio; ///< mean of (q + 1/q)
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double sum_cross_ratio; ///< sum of (q + 1/q)
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double max_multi_ratio; ///< max per-face product of cross-ratios
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double mean_multi_ratio; ///< mean per-face product
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double sum_multi_ratio; ///< sum of per-face products
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double max_scale_invariant_circumradius; ///< max of R/√A per face
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double mean_scale_invariant_circumradius; ///< mean of R/√A
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double sum_scale_invariant_circumradius; ///< sum of R/√A
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};
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/// Compute convergence statistics for a layout.
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/// - Cross-ratio (q + 1/q) per edge; aggregated max/mean/sum.
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/// - Multi-ratio: per-face product ∏(q + 1/q) for the 3 edges of each face.
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/// (Multi-ratio = 1 iff all edges are conformal.)
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/// - Scale-invariant circumradius: R/√A per face (mesh quality metric).
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inline CrossRatioStats convergence_utility(
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const ConformalMesh& mesh,
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const Layout2D& layout)
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{
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CrossRatioStats stats = {};
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std::vector<double> cross_ratios;
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std::vector<double> multi_ratios;
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std::vector<double> scale_inv_circumradii;
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auto dist = [&layout](Vertex_index u1, Vertex_index u2) {
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const auto& p1 = layout.uv[u1.idx()];
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const auto& p2 = layout.uv[u2.idx()];
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double dx = p1.x() - p2.x();
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double dy = p1.y() - p2.y();
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return std::sqrt(dx * dx + dy * dy);
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};
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// Per-face metrics.
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for (auto f : mesh.faces()) {
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auto h = mesh.halfedge(f);
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Vertex_index v1 = mesh.source(h);
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Vertex_index v2 = mesh.source(mesh.next(h));
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Vertex_index v3 = mesh.source(mesh.next(mesh.next(h)));
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const auto& p1 = layout.uv[v1.idx()];
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const auto& p2 = layout.uv[v2.idx()];
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const auto& p3 = layout.uv[v3.idx()];
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// Signed area.
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double signed_area_2x = (p2.x() - p1.x()) * (p3.y() - p1.y())
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- (p2.y() - p1.y()) * (p3.x() - p1.x());
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double area = std::abs(signed_area_2x) / 2.0;
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if (area < 1e-16) continue; // degenerate
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// Three edge lengths of the triangle.
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double a = dist(v1, v2);
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double b = dist(v2, v3);
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double c = dist(v3, v1);
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// Circumradius R = abc / (4·Area).
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double circum_radius = (a * b * c) / (4.0 * area);
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// Scale-invariant: R / √A.
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double scale_inv_cr = circum_radius / std::sqrt(area);
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scale_inv_circumradii.push_back(scale_inv_cr);
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// Three cross-ratios (per edge/angle of the triangle).
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// For each edge, form the quad with the opposite vertex and its neighbors.
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double multi_product = 1.0;
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for (int ei = 0; ei < 3; ++ei) {
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auto he = mesh.halfedge(f);
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for (int k = 0; k < ei; ++k) he = mesh.next(he);
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Vertex_index eu1 = mesh.source(he);
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Vertex_index eu2 = mesh.target(he);
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Vertex_index eu3 = mesh.source(mesh.next(he));
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Vertex_index eu4 = mesh.source(mesh.next(mesh.opposite(he)));
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double ea = dist(eu1, eu3);
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double eb = dist(eu1, eu4);
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double ec = dist(eu2, eu3);
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double ed = dist(eu2, eu4);
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double q = length_cross_ratio(ea, eb, ec, ed);
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if (q > 1e-16) {
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double qf = q + 1.0 / q;
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cross_ratios.push_back(qf);
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multi_product *= qf;
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}
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}
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multi_ratios.push_back(multi_product);
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}
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// Aggregate statistics.
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if (!cross_ratios.empty()) {
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auto [min_it, max_it] = std::minmax_element(cross_ratios.begin(), cross_ratios.end());
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stats.max_cross_ratio = *max_it;
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stats.mean_cross_ratio = 0.0;
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for (double v : cross_ratios) stats.mean_cross_ratio += v;
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stats.mean_cross_ratio /= static_cast<double>(cross_ratios.size());
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stats.sum_cross_ratio = 0.0;
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for (double v : cross_ratios) stats.sum_cross_ratio += v;
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}
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if (!multi_ratios.empty()) {
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auto [min_it, max_it] = std::minmax_element(multi_ratios.begin(), multi_ratios.end());
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stats.max_multi_ratio = *max_it;
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stats.mean_multi_ratio = 0.0;
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for (double v : multi_ratios) stats.mean_multi_ratio += v;
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stats.mean_multi_ratio /= static_cast<double>(multi_ratios.size());
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stats.sum_multi_ratio = 0.0;
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for (double v : multi_ratios) stats.sum_multi_ratio += v;
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}
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if (!scale_inv_circumradii.empty()) {
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auto [min_it, max_it] = std::minmax_element(scale_inv_circumradii.begin(),
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scale_inv_circumradii.end());
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stats.max_scale_invariant_circumradius = *max_it;
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stats.mean_scale_invariant_circumradius = 0.0;
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for (double v : scale_inv_circumradii)
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stats.mean_scale_invariant_circumradius += v;
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stats.mean_scale_invariant_circumradius /= static_cast<double>(scale_inv_circumradii.size());
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stats.sum_scale_invariant_circumradius = 0.0;
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for (double v : scale_inv_circumradii)
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stats.sum_scale_invariant_circumradius += v;
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}
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return stats;
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}
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} // namespace conformallab
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