Files
ConformalLabpp/code/include/mesh_builder.hpp
Tarik Moussa a4c2a89e7e feat(phase3c): port SphericalFunctional onto ConformalMesh; update README
New headers:
- spherical_geometry.hpp: spherical arc length l(λ) and half-angle formula
  for interior angles of a spherical triangle (SphericalFaceAngles struct)
- spherical_functional.hpp: SphericalMaps bundle, setup/assign DOF helpers,
  compute_lambda0_from_mesh(), gradient (Θ_v − Σα_v; Schläfli edge formula),
  energy via 10-point Gauss-Legendre path integral, gradient_check_spherical()

Updated:
- mesh_builder.hpp: add make_spherical_tetrahedron() (vertices on unit sphere)
  and make_octahedron_face() (single right-angled spherical triangle)
- tests/cgal/CMakeLists.txt: enable test_spherical_functional.cpp
- README.md: rewrite for CGAL-package goal, two test targets, all headers,
  updated project tree, Phase progress table, key design decisions

Tests (cgal.SphericalFunctional.*): 8 active + 1 skip
- OctaFaceAnglesAreRightAngles, SpherTetAngleSumExceedsPi
- GradientCheck_{OctaFaceVertex, SpherTetVertex, SpherTetAllDofs,
  SpherFan4Vertex, MixedPinnedVertices}
- AnglesFiniteAtKnownPoint
All 30 cgal.* tests pass (2 @Ignore skips).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-12 00:01:24 +02:00

150 lines
5.2 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#pragma once
// mesh_builder.hpp
//
// Factory functions that build simple reference meshes for testing and examples.
// All functions return a ConformalMesh (CGAL::Surface_mesh<Point3>).
//
// Replaces Java mesh generators:
// CoHDS generators (convex hull, hyper-ideal generator) come later (Phase 3c/4).
// These builders cover the minimal meshes needed for functional unit tests.
#include "conformal_mesh.hpp"
#include <cmath>
#include <vector>
namespace conformallab {
// ── Single triangle ──────────────────────────────────────────────────────────
//
// v2
// | \
// | \
// v0 ─ v1
//
// Returns a mesh with 1 face, 3 vertices, 3 edges.
// The triangle lies in the xy-plane with a right angle at v0.
inline ConformalMesh make_triangle(
double x0=0, double y0=0,
double x1=1, double y1=0,
double x2=0, double y2=1)
{
ConformalMesh mesh;
auto v0 = mesh.add_vertex(Point3(x0, y0, 0));
auto v1 = mesh.add_vertex(Point3(x1, y1, 0));
auto v2 = mesh.add_vertex(Point3(x2, y2, 0));
mesh.add_face(v0, v1, v2);
return mesh;
}
// ── Regular tetrahedron ──────────────────────────────────────────────────────
//
// 4 vertices, 4 faces, 6 edges.
// Euler characteristic: V - E + F = 4 - 6 + 4 = 2 (sphere topology).
// Used to test closed-surface traversal.
inline ConformalMesh make_tetrahedron()
{
ConformalMesh mesh;
// Vertices of a regular tetrahedron centred at origin, edge length √2·2
auto v0 = mesh.add_vertex(Point3( 1, 1, 1));
auto v1 = mesh.add_vertex(Point3( 1, -1, -1));
auto v2 = mesh.add_vertex(Point3(-1, 1, -1));
auto v3 = mesh.add_vertex(Point3(-1, -1, 1));
// 4 outward-facing triangles (consistent winding)
mesh.add_face(v0, v2, v1); // bottom (z=-1 side)
mesh.add_face(v0, v1, v3); // front (y=-1 side)
mesh.add_face(v0, v3, v2); // left (x=-1 side)
mesh.add_face(v1, v2, v3); // back
return mesh;
}
// ── Two-triangle strip ───────────────────────────────────────────────────────
//
// v2 ─ v3
// | \ |
// v0 ─ v1
//
// 4 vertices, 2 faces, 5 edges (1 interior edge v1v2 shared by both faces).
// Useful for testing edge-interior vs edge-boundary distinction.
inline ConformalMesh make_quad_strip()
{
ConformalMesh mesh;
auto v0 = mesh.add_vertex(Point3(0, 0, 0));
auto v1 = mesh.add_vertex(Point3(1, 0, 0));
auto v2 = mesh.add_vertex(Point3(0, 1, 0));
auto v3 = mesh.add_vertex(Point3(1, 1, 0));
mesh.add_face(v0, v1, v2); // lower-left triangle
mesh.add_face(v1, v3, v2); // upper-right triangle (shares edge v1v2)
return mesh;
}
// ── Regular flat polygon fan ─────────────────────────────────────────────────
//
// n triangles sharing a central vertex; forms a disk topology (boundary).
// Used to verify valence-n vertex traversal.
inline ConformalMesh make_fan(int n)
{
CGAL_precondition(n >= 3);
ConformalMesh mesh;
auto center = mesh.add_vertex(Point3(0, 0, 0));
const double dtheta = 2.0 * M_PI / n;
std::vector<Vertex_index> rim(n);
for (int i = 0; i < n; ++i) {
double a = i * dtheta;
rim[i] = mesh.add_vertex(Point3(std::cos(a), std::sin(a), 0));
}
for (int i = 0; i < n; ++i)
mesh.add_face(center, rim[i], rim[(i+1) % n]);
return mesh;
}
// ── Spherical tetrahedron (vertices on the unit sphere) ───────────────────────
//
// The four vertices of a regular tetrahedron projected onto the unit sphere.
// Starting from (±1,±1,±1), dividing by √3 gives unit-length positions.
// All edge lengths equal arccos(1/3) ≈ 1.9106 radians.
// Used for SphericalFunctional tests (all four faces are valid spherical triangles).
inline ConformalMesh make_spherical_tetrahedron()
{
ConformalMesh mesh;
const double s = 1.0 / std::sqrt(3.0);
auto v0 = mesh.add_vertex(Point3( s, s, s));
auto v1 = mesh.add_vertex(Point3( s, -s, -s));
auto v2 = mesh.add_vertex(Point3(-s, s, -s));
auto v3 = mesh.add_vertex(Point3(-s, -s, s));
mesh.add_face(v0, v2, v1);
mesh.add_face(v0, v1, v3);
mesh.add_face(v0, v3, v2);
mesh.add_face(v1, v2, v3);
return mesh;
}
// ── Octahedron face triangle (vertices on the unit sphere) ────────────────────
//
// One face of a regular octahedron: the triangle (1,0,0)→(0,1,0)→(0,0,1).
// All edge lengths equal arccos(0) = π/2.
// The corner angles are all π/2 (right-angled spherical triangle).
// base log-length: λ° = 2·log(sin(π/4)) = 2·log(1/√2) = log(2) ≈ 0.6931.
inline ConformalMesh make_octahedron_face()
{
ConformalMesh mesh;
auto v0 = mesh.add_vertex(Point3(1, 0, 0));
auto v1 = mesh.add_vertex(Point3(0, 1, 0));
auto v2 = mesh.add_vertex(Point3(0, 0, 1));
mesh.add_face(v0, v1, v2);
return mesh;
}
} // namespace conformallab