New headers:
- spherical_geometry.hpp: spherical arc length l(λ) and half-angle formula
for interior angles of a spherical triangle (SphericalFaceAngles struct)
- spherical_functional.hpp: SphericalMaps bundle, setup/assign DOF helpers,
compute_lambda0_from_mesh(), gradient (Θ_v − Σα_v; Schläfli edge formula),
energy via 10-point Gauss-Legendre path integral, gradient_check_spherical()
Updated:
- mesh_builder.hpp: add make_spherical_tetrahedron() (vertices on unit sphere)
and make_octahedron_face() (single right-angled spherical triangle)
- tests/cgal/CMakeLists.txt: enable test_spherical_functional.cpp
- README.md: rewrite for CGAL-package goal, two test targets, all headers,
updated project tree, Phase progress table, key design decisions
Tests (cgal.SphericalFunctional.*): 8 active + 1 skip
- OctaFaceAnglesAreRightAngles, SpherTetAngleSumExceedsPi
- GradientCheck_{OctaFaceVertex, SpherTetVertex, SpherTetAllDofs,
SpherFan4Vertex, MixedPinnedVertices}
- AnglesFiniteAtKnownPoint
All 30 cgal.* tests pass (2 @Ignore skips).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
150 lines
5.2 KiB
C++
150 lines
5.2 KiB
C++
#pragma once
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// mesh_builder.hpp
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//
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// Factory functions that build simple reference meshes for testing and examples.
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// All functions return a ConformalMesh (CGAL::Surface_mesh<Point3>).
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//
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// Replaces Java mesh generators:
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// CoHDS generators (convex hull, hyper-ideal generator) come later (Phase 3c/4).
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// These builders cover the minimal meshes needed for functional unit tests.
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#include "conformal_mesh.hpp"
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#include <cmath>
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#include <vector>
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namespace conformallab {
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// ── Single triangle ──────────────────────────────────────────────────────────
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//
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// v2
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// | \
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// | \
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// v0 ─ v1
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//
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// Returns a mesh with 1 face, 3 vertices, 3 edges.
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// The triangle lies in the xy-plane with a right angle at v0.
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inline ConformalMesh make_triangle(
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double x0=0, double y0=0,
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double x1=1, double y1=0,
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double x2=0, double y2=1)
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{
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ConformalMesh mesh;
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auto v0 = mesh.add_vertex(Point3(x0, y0, 0));
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auto v1 = mesh.add_vertex(Point3(x1, y1, 0));
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auto v2 = mesh.add_vertex(Point3(x2, y2, 0));
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mesh.add_face(v0, v1, v2);
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return mesh;
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}
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// ── Regular tetrahedron ──────────────────────────────────────────────────────
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//
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// 4 vertices, 4 faces, 6 edges.
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// Euler characteristic: V - E + F = 4 - 6 + 4 = 2 (sphere topology).
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// Used to test closed-surface traversal.
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inline ConformalMesh make_tetrahedron()
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{
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ConformalMesh mesh;
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// Vertices of a regular tetrahedron centred at origin, edge length √2·2
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auto v0 = mesh.add_vertex(Point3( 1, 1, 1));
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auto v1 = mesh.add_vertex(Point3( 1, -1, -1));
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auto v2 = mesh.add_vertex(Point3(-1, 1, -1));
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auto v3 = mesh.add_vertex(Point3(-1, -1, 1));
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// 4 outward-facing triangles (consistent winding)
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mesh.add_face(v0, v2, v1); // bottom (z=-1 side)
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mesh.add_face(v0, v1, v3); // front (y=-1 side)
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mesh.add_face(v0, v3, v2); // left (x=-1 side)
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mesh.add_face(v1, v2, v3); // back
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return mesh;
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}
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// ── Two-triangle strip ───────────────────────────────────────────────────────
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//
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// v2 ─ v3
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// | \ |
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// v0 ─ v1
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//
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// 4 vertices, 2 faces, 5 edges (1 interior edge v1–v2 shared by both faces).
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// Useful for testing edge-interior vs edge-boundary distinction.
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inline ConformalMesh make_quad_strip()
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{
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ConformalMesh mesh;
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auto v0 = mesh.add_vertex(Point3(0, 0, 0));
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auto v1 = mesh.add_vertex(Point3(1, 0, 0));
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auto v2 = mesh.add_vertex(Point3(0, 1, 0));
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auto v3 = mesh.add_vertex(Point3(1, 1, 0));
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mesh.add_face(v0, v1, v2); // lower-left triangle
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mesh.add_face(v1, v3, v2); // upper-right triangle (shares edge v1–v2)
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return mesh;
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}
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// ── Regular flat polygon fan ─────────────────────────────────────────────────
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//
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// n triangles sharing a central vertex; forms a disk topology (boundary).
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// Used to verify valence-n vertex traversal.
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inline ConformalMesh make_fan(int n)
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{
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CGAL_precondition(n >= 3);
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ConformalMesh mesh;
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auto center = mesh.add_vertex(Point3(0, 0, 0));
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const double dtheta = 2.0 * M_PI / n;
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std::vector<Vertex_index> rim(n);
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for (int i = 0; i < n; ++i) {
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double a = i * dtheta;
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rim[i] = mesh.add_vertex(Point3(std::cos(a), std::sin(a), 0));
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}
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for (int i = 0; i < n; ++i)
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mesh.add_face(center, rim[i], rim[(i+1) % n]);
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return mesh;
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}
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// ── Spherical tetrahedron (vertices on the unit sphere) ───────────────────────
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//
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// The four vertices of a regular tetrahedron projected onto the unit sphere.
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// Starting from (±1,±1,±1), dividing by √3 gives unit-length positions.
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// All edge lengths equal arccos(−1/3) ≈ 1.9106 radians.
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// Used for SphericalFunctional tests (all four faces are valid spherical triangles).
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inline ConformalMesh make_spherical_tetrahedron()
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{
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ConformalMesh mesh;
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const double s = 1.0 / std::sqrt(3.0);
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auto v0 = mesh.add_vertex(Point3( s, s, s));
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auto v1 = mesh.add_vertex(Point3( s, -s, -s));
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auto v2 = mesh.add_vertex(Point3(-s, s, -s));
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auto v3 = mesh.add_vertex(Point3(-s, -s, s));
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mesh.add_face(v0, v2, v1);
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mesh.add_face(v0, v1, v3);
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mesh.add_face(v0, v3, v2);
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mesh.add_face(v1, v2, v3);
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return mesh;
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}
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// ── Octahedron face triangle (vertices on the unit sphere) ────────────────────
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//
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// One face of a regular octahedron: the triangle (1,0,0)→(0,1,0)→(0,0,1).
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// All edge lengths equal arccos(0) = π/2.
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// The corner angles are all π/2 (right-angled spherical triangle).
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// base log-length: λ° = 2·log(sin(π/4)) = 2·log(1/√2) = −log(2) ≈ −0.6931.
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inline ConformalMesh make_octahedron_face()
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{
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ConformalMesh mesh;
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auto v0 = mesh.add_vertex(Point3(1, 0, 0));
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auto v1 = mesh.add_vertex(Point3(0, 1, 0));
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auto v2 = mesh.add_vertex(Point3(0, 0, 1));
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mesh.add_face(v0, v1, v2);
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return mesh;
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}
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} // namespace conformallab
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