Files
ConformalLabpp/code/include/newton_solver.hpp
Tarik Moussa e70689d29f feat(phase4a+4b): Newton solver + CGAL mesh I/O
Phase 4a — newton_solver.hpp:
  - newton_euclidean(): SimplicialLDLT on H (PSD); solves H·Δx = −G
  - newton_spherical(): SimplicialLDLT on −H (NSD→PSD); solves (−H)·Δx = G
  - Backtracking line search (halving α up to 20×) for global convergence
  - NewtonResult struct: x, iterations, grad_inf_norm, converged
  - 7 tests: 4 spherical (convergence, few iters, large perturbation,
    field consistency) + 3 Euclidean (triangle pinned, quad pinned,
    mixed pinned — all with natural-theta equilibrium at x=0)

Phase 4b — mesh_io.hpp:
  - read_mesh() / write_mesh(): CGAL::IO::read/write_polygon_mesh wrappers
  - load_mesh() / save_mesh(): throwing convenience versions
  - Supports OFF, OBJ, PLY (format detected by file extension)
  - 6 tests: OFF round-trip (tet + quad), OBJ round-trip, missing-file throw,
    vertex-position preservation, save/load convenience wrappers

All 75 cgal tests pass (3 skipped as before).

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-05-12 17:35:00 +02:00

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#pragma once
// newton_solver.hpp
//
// Phase 4a — Newton solver for the discrete conformal functionals.
//
// Solves G(x) = 0 where G is the gradient of the discrete conformal energy:
// G_v = Θ_v Σ_f α_v^f (angle-sum residual at each vertex DOF)
//
// Algorithm per iteration:
// 1. Compute gradient G(x)
// 2. Check convergence: max|G_i| < tol → done
// 3. Compute sparse Hessian H(x)
// 4. Factorize and solve the Newton system:
// Euclidean: H · Δx = G (H is PSD → SimplicialLDLT directly)
// Spherical: (H) · Δx = G (H is NSD → negate to get PSD matrix)
// 5. Backtracking line search: halve α until ||G(x+α·Δx)|| < ||G(x)||
// 6. x ← x + α·Δx, go to 1
//
// Requires:
// Eigen::SimplicialLDLT (part of Eigen's sparse Cholesky module)
#include "euclidean_hessian.hpp"
#include "spherical_hessian.hpp"
#include <Eigen/SparseCholesky>
#include <Eigen/Dense>
#include <algorithm>
#include <cmath>
namespace conformallab {
// ── Result ────────────────────────────────────────────────────────────────────
struct NewtonResult {
std::vector<double> x; ///< DOF vector at termination
int iterations; ///< Newton steps taken
double grad_inf_norm;///< max |G_i| at termination
bool converged; ///< true iff grad_inf_norm < tol
};
// ── Internal helpers ──────────────────────────────────────────────────────────
namespace detail {
// Backtracking line search: find the largest α in {1, 0.5, 0.25, …} such that
// ||G(x + α·Δx)||₂ < ||G(x)||₂. Returns the accepted step (α may stay 1).
template <typename GradFn>
inline std::vector<double> line_search(
const std::vector<double>& x,
const Eigen::VectorXd& dx,
double norm0,
GradFn&& grad_fn,
int max_halvings = 20)
{
const int n = static_cast<int>(x.size());
double alpha = 1.0;
std::vector<double> xnew(static_cast<std::size_t>(n));
for (int ls = 0; ls < max_halvings; ++ls) {
for (int i = 0; i < n; ++i)
xnew[static_cast<std::size_t>(i)] = x[static_cast<std::size_t>(i)]
+ alpha * dx[i];
auto Gnew = grad_fn(xnew);
double norm_new = 0.0;
for (double v : Gnew) norm_new += v * v;
norm_new = std::sqrt(norm_new);
if (norm_new < norm0) return xnew;
alpha *= 0.5;
}
// No improvement found — return best attempt (full step)
for (int i = 0; i < n; ++i)
xnew[static_cast<std::size_t>(i)] = x[static_cast<std::size_t>(i)] + dx[i];
return xnew;
}
} // namespace detail
// ── Euclidean Newton solver ────────────────────────────────────────────────────
//
// Minimises the Euclidean discrete conformal energy by solving G(x) = 0.
// The Hessian H is PSD; Eigen::SimplicialLDLT is used directly.
inline NewtonResult newton_euclidean(
ConformalMesh& mesh,
std::vector<double> x0,
const EuclideanMaps& m,
double tol = 1e-8,
int max_iter = 200)
{
std::vector<double> x = x0;
const int n = static_cast<int>(x.size());
NewtonResult res;
res.converged = false;
res.iterations = 0;
res.grad_inf_norm = 0.0;
Eigen::SimplicialLDLT<Eigen::SparseMatrix<double>> solver;
for (int iter = 0; iter < max_iter; ++iter) {
// ── Gradient ──────────────────────────────────────────────────────────
auto G_std = euclidean_gradient(mesh, x, m);
Eigen::Map<const Eigen::VectorXd> G(G_std.data(), n);
double inf_norm = G.cwiseAbs().maxCoeff();
if (inf_norm < tol) {
res.converged = true;
res.grad_inf_norm = inf_norm;
res.iterations = iter;
res.x = x;
return res;
}
// ── Hessian + factorisation ───────────────────────────────────────────
auto H = euclidean_hessian(mesh, x, m);
solver.compute(H);
if (solver.info() != Eigen::Success) break;
// ── Newton step: solve H·Δx = G ────────────────────────────────────
Eigen::VectorXd dx = solver.solve(-G);
if (solver.info() != Eigen::Success) break;
// ── Backtracking line search ──────────────────────────────────────────
double norm0 = G.norm();
x = detail::line_search(x, dx, norm0,
[&](const std::vector<double>& xnew) {
return euclidean_gradient(mesh, xnew, m);
});
res.iterations = iter + 1;
}
// Report final gradient norm
auto G_final = euclidean_gradient(mesh, x, m);
double inf_final = 0.0;
for (double v : G_final) inf_final = std::max(inf_final, std::abs(v));
res.grad_inf_norm = inf_final;
res.x = x;
return res;
}
// ── Spherical Newton solver ───────────────────────────────────────────────────
//
// Solves G(x) = 0 for the spherical discrete conformal functional.
// The Hessian H is NSD at the solution; H is PSD, so we factorise H and
// solve (H)·Δx = G ⟺ H·Δx = G.
inline NewtonResult newton_spherical(
ConformalMesh& mesh,
std::vector<double> x0,
const SphericalMaps& m,
double tol = 1e-8,
int max_iter = 200)
{
std::vector<double> x = x0;
const int n = static_cast<int>(x.size());
NewtonResult res;
res.converged = false;
res.iterations = 0;
res.grad_inf_norm = 0.0;
Eigen::SimplicialLDLT<Eigen::SparseMatrix<double>> solver;
for (int iter = 0; iter < max_iter; ++iter) {
// ── Gradient ──────────────────────────────────────────────────────────
auto G_std = spherical_gradient(mesh, x, m);
Eigen::Map<const Eigen::VectorXd> G(G_std.data(), n);
double inf_norm = G.cwiseAbs().maxCoeff();
if (inf_norm < tol) {
res.converged = true;
res.grad_inf_norm = inf_norm;
res.iterations = iter;
res.x = x;
return res;
}
// ── Hessian: negate to get PSD matrix ────────────────────────────────
auto H = spherical_hessian(mesh, x, m);
auto negH = Eigen::SparseMatrix<double>(-H);
solver.compute(negH);
if (solver.info() != Eigen::Success) break;
// ── Newton step: solve (H)·Δx = G ─────────────────────────────────
Eigen::VectorXd dx = solver.solve(G);
if (solver.info() != Eigen::Success) break;
// ── Backtracking line search ──────────────────────────────────────────
double norm0 = G.norm();
x = detail::line_search(x, dx, norm0,
[&](const std::vector<double>& xnew) {
return spherical_gradient(mesh, xnew, m);
});
res.iterations = iter + 1;
}
auto G_final = spherical_gradient(mesh, x, m);
double inf_final = 0.0;
for (double v : G_final) inf_final = std::max(inf_final, std::abs(v));
res.grad_inf_norm = inf_final;
res.x = x;
return res;
}
} // namespace conformallab