Files
ConformalLabpp/code/tests/cgal/test_newton_solver.cpp
Tarik Moussa e70689d29f feat(phase4a+4b): Newton solver + CGAL mesh I/O
Phase 4a — newton_solver.hpp:
  - newton_euclidean(): SimplicialLDLT on H (PSD); solves H·Δx = −G
  - newton_spherical(): SimplicialLDLT on −H (NSD→PSD); solves (−H)·Δx = G
  - Backtracking line search (halving α up to 20×) for global convergence
  - NewtonResult struct: x, iterations, grad_inf_norm, converged
  - 7 tests: 4 spherical (convergence, few iters, large perturbation,
    field consistency) + 3 Euclidean (triangle pinned, quad pinned,
    mixed pinned — all with natural-theta equilibrium at x=0)

Phase 4b — mesh_io.hpp:
  - read_mesh() / write_mesh(): CGAL::IO::read/write_polygon_mesh wrappers
  - load_mesh() / save_mesh(): throwing convenience versions
  - Supports OFF, OBJ, PLY (format detected by file extension)
  - 6 tests: OFF round-trip (tet + quad), OBJ round-trip, missing-file throw,
    vertex-position preservation, save/load convenience wrappers

All 75 cgal tests pass (3 skipped as before).

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-05-12 17:35:00 +02:00

236 lines
11 KiB
C++

// test_newton_solver.cpp
//
// Phase 4a — Newton solver tests.
//
// Design principle:
// We test convergence to a KNOWN equilibrium. For the spherical tetrahedron
// x* = 0 is built-in (G(0) ≈ 0 by construction). For Euclidean meshes we
// use "natural theta": set theta_v[v] = actual angle sum at x=0, which makes
// x* = 0 the exact equilibrium by definition.
//
// Tests:
// Spherical:
// 1. Converges from x=[-0.2,...] to x*=0 (spherical tetrahedron).
// 2. Converges in few iterations (quadratic convergence near equilibrium).
// 3. Converges from a large perturbation x=[-0.5,...].
// 4. Result fields (x.size, grad_inf_norm) are self-consistent.
//
// Euclidean:
// 5. Converges (triangle, 1 pinned vertex, natural theta).
// 6. Converges (quad strip, 1 pinned vertex, natural theta).
// 7. Converges with explicitly chosen mixed pinned/variable layout.
#include "conformal_mesh.hpp"
#include "mesh_builder.hpp"
#include "euclidean_functional.hpp"
#include "spherical_functional.hpp"
#include "newton_solver.hpp"
#include <gtest/gtest.h>
#include <cmath>
#include <vector>
using namespace conformallab;
// ────────────────────────────────────────────────────────────────────────────
// Helper: set theta_v[v] = actual angle sum at x=0 for each variable vertex.
//
// Requires that DOF indices have already been assigned (v_idx populated).
// Uses euclidean_gradient directly so the formula is exact and consistent.
// ────────────────────────────────────────────────────────────────────────────
static void set_natural_euclidean_theta(ConformalMesh& mesh, EuclideanMaps& maps, int n)
{
std::vector<double> x0(static_cast<std::size_t>(n), 0.0);
// G[iv] = theta_v[v] - sum_alpha(x=0)
// so sum_alpha(x=0) = theta_v[v] - G[iv]
auto G = euclidean_gradient(mesh, x0, maps);
for (auto v : mesh.vertices()) {
int iv = maps.v_idx[v];
if (iv < 0) continue;
maps.theta_v[v] -= G[static_cast<std::size_t>(iv)];
}
}
// ════════════════════════════════════════════════════════════════════════════
// Spherical 1 — Converges from moderate perturbation
// ════════════════════════════════════════════════════════════════════════════
TEST(NewtonSolver, Spherical_ConvergesFromPerturbation)
{
auto mesh = make_spherical_tetrahedron();
auto maps = setup_spherical_maps(mesh);
compute_lambda0_from_mesh(mesh, maps);
int n = assign_vertex_dof_indices(mesh, maps);
std::vector<double> x0(static_cast<std::size_t>(n), -0.2);
auto res = newton_spherical(mesh, x0, maps, /*tol=*/1e-8, /*max_iter=*/50);
EXPECT_TRUE(res.converged)
<< "Newton (spherical) should converge; grad_inf_norm = " << res.grad_inf_norm;
EXPECT_LT(res.grad_inf_norm, 1e-8);
}
// ════════════════════════════════════════════════════════════════════════════
// Spherical 2 — Quadratic convergence: few iterations suffice
// ════════════════════════════════════════════════════════════════════════════
TEST(NewtonSolver, Spherical_FewIterations)
{
auto mesh = make_spherical_tetrahedron();
auto maps = setup_spherical_maps(mesh);
compute_lambda0_from_mesh(mesh, maps);
int n = assign_vertex_dof_indices(mesh, maps);
std::vector<double> x0(static_cast<std::size_t>(n), -0.2);
auto res = newton_spherical(mesh, x0, maps, /*tol=*/1e-8, /*max_iter=*/50);
EXPECT_LE(res.iterations, 20)
<< "Newton should converge in ≤ 20 iterations; took " << res.iterations;
}
// ════════════════════════════════════════════════════════════════════════════
// Spherical 3 — Large perturbation: global convergence via line search
// ════════════════════════════════════════════════════════════════════════════
TEST(NewtonSolver, Spherical_ConvergesFromLargePerturbation)
{
auto mesh = make_spherical_tetrahedron();
auto maps = setup_spherical_maps(mesh);
compute_lambda0_from_mesh(mesh, maps);
int n = assign_vertex_dof_indices(mesh, maps);
std::vector<double> x0(static_cast<std::size_t>(n), -0.5);
auto res = newton_spherical(mesh, x0, maps, /*tol=*/1e-8, /*max_iter=*/100);
EXPECT_TRUE(res.converged)
<< "Newton (spherical, large perturbation) should converge; "
"grad_inf_norm = " << res.grad_inf_norm;
EXPECT_LT(res.grad_inf_norm, 1e-8);
}
// ════════════════════════════════════════════════════════════════════════════
// Spherical 4 — Result fields are self-consistent
// ════════════════════════════════════════════════════════════════════════════
TEST(NewtonSolver, Spherical_ResultFieldsConsistent)
{
auto mesh = make_spherical_tetrahedron();
auto maps = setup_spherical_maps(mesh);
compute_lambda0_from_mesh(mesh, maps);
int n = assign_vertex_dof_indices(mesh, maps);
std::vector<double> x0(static_cast<std::size_t>(n), -0.1);
auto res = newton_spherical(mesh, x0, maps, /*tol=*/1e-8);
EXPECT_EQ(static_cast<int>(res.x.size()), n);
// Reported grad_inf_norm must match re-computed gradient at res.x
auto G = spherical_gradient(mesh, res.x, maps);
double actual_inf = 0.0;
for (double v : G) actual_inf = std::max(actual_inf, std::abs(v));
EXPECT_NEAR(actual_inf, res.grad_inf_norm, 1e-10);
}
// ════════════════════════════════════════════════════════════════════════════
// Euclidean 1 — Triangle with 1 pinned vertex + natural theta
//
// make_triangle(): 3 vertices. Pin v0 → 2 free DOFs.
// With natural theta: x* = 0 (G(0) = 0 by construction).
// ════════════════════════════════════════════════════════════════════════════
TEST(NewtonSolver, Euclidean_ConvergesTrianglePinned)
{
auto mesh = make_triangle();
auto maps = setup_euclidean_maps(mesh);
compute_euclidean_lambda0_from_mesh(mesh, maps);
// Pin first vertex, assign sequential DOFs to the other two
auto vit = mesh.vertices().begin();
Vertex_index v0 = *vit++;
maps.v_idx[v0] = -1; // pinned
int idx = 0;
for (; vit != mesh.vertices().end(); ++vit)
maps.v_idx[*vit] = idx++;
int n = idx; // = 2
set_natural_euclidean_theta(mesh, maps, n);
std::vector<double> x0(static_cast<std::size_t>(n), -0.1);
auto res = newton_euclidean(mesh, x0, maps, /*tol=*/1e-8, /*max_iter=*/50);
EXPECT_TRUE(res.converged)
<< "Newton (Euclidean, triangle, pinned) should converge; "
"grad_inf_norm = " << res.grad_inf_norm;
EXPECT_LT(res.grad_inf_norm, 1e-8);
}
// ════════════════════════════════════════════════════════════════════════════
// Euclidean 2 — Quad strip with 1 pinned vertex + natural theta
//
// make_quad_strip(): 4 vertices, 2 faces. Pin v0 → 3 free DOFs.
// ════════════════════════════════════════════════════════════════════════════
TEST(NewtonSolver, Euclidean_ConvergesQuadStripPinned)
{
auto mesh = make_quad_strip();
auto maps = setup_euclidean_maps(mesh);
compute_euclidean_lambda0_from_mesh(mesh, maps);
// Pin first vertex
auto vit = mesh.vertices().begin();
Vertex_index v0 = *vit++;
maps.v_idx[v0] = -1;
int idx = 0;
for (; vit != mesh.vertices().end(); ++vit)
maps.v_idx[*vit] = idx++;
int n = idx; // = 3
set_natural_euclidean_theta(mesh, maps, n);
std::vector<double> x0(static_cast<std::size_t>(n), -0.15);
auto res = newton_euclidean(mesh, x0, maps, /*tol=*/1e-8, /*max_iter=*/50);
EXPECT_TRUE(res.converged)
<< "Newton (Euclidean, quad strip, pinned) should converge; "
"grad_inf_norm = " << res.grad_inf_norm;
EXPECT_LT(res.grad_inf_norm, 1e-8);
}
// ════════════════════════════════════════════════════════════════════════════
// Euclidean 3 — Mixed pinned layout: explicit vertex assignment
//
// Quad strip: v0 pinned, v1/v2/v3 free.
// Natural theta set AFTER DOF assignment so that x* = 0 is the equilibrium
// for the free vertices (with v0 fixed at u0=0).
// ════════════════════════════════════════════════════════════════════════════
TEST(NewtonSolver, Euclidean_ConvergesMixedPinned)
{
auto mesh = make_quad_strip();
auto maps = setup_euclidean_maps(mesh);
compute_euclidean_lambda0_from_mesh(mesh, maps);
// Explicitly assign DOF indices
auto vit = mesh.vertices().begin();
Vertex_index v0 = *vit++;
Vertex_index v1 = *vit++;
Vertex_index v2 = *vit++;
Vertex_index v3 = *vit;
maps.v_idx[v0] = -1; // pinned at u0 = 0
maps.v_idx[v1] = 0;
maps.v_idx[v2] = 1;
maps.v_idx[v3] = 2;
const int n = 3;
// Set natural theta AFTER pinning so that x* = [0,0,0] is the equilibrium
set_natural_euclidean_theta(mesh, maps, n);
std::vector<double> x0 = {-0.1, -0.15, -0.05};
auto res = newton_euclidean(mesh, x0, maps, /*tol=*/1e-8, /*max_iter=*/50);
EXPECT_TRUE(res.converged)
<< "Newton (Euclidean, mixed pinned) should converge; "
"grad_inf_norm = " << res.grad_inf_norm;
EXPECT_LT(res.grad_inf_norm, 1e-8);
}